Difference between revisions of "3D"

From Mesopoly 3.0
Jump to navigation Jump to search
m
 
 
(53 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
[[Category:3D]]
 
[[Category:3D]]
 
[[Category:Blender]]
 
[[Category:Blender]]
 +
[[Image:San_marino_novi.jpg]][[Image:Vrml_church_1.jpg]]
 +
 +
 +
 +
*[http://wiki.blender.org/index.php/Manual Blender Manual]
 +
*[irc://irc.freenode.org/blenderchat blenderchat] (requires chatzilla plugin or irc client)
 +
*[http://blenderartists.org/forum/ blenderartists forum]
 +
 +
 +
 +
 +
 +
==Links==
 +
====Getting data to and from Bleder GE====
 +
*http://blenderartists.org/forum/showthread.php?t=156672 # using pyton script as module in GE *great*
 +
*http://blenderartists.org/forum/showthread.php?t=117815 # via UDP or TCP socket (with datagrams ..)
 +
*http://www.formgames.com/blender/command-port/
 +
*http://www.foro3d.com/archive/index.php/t-77049.html
 +
*http://www.foro3d.com/archive/index.php/t-77049.html blender game networking
 +
*http://www.local-guru.net/blog/2009/03/08/using-the-blendergameengine-as-osc-client Open Sound ..
 +
*http://opendimension.blogspot.com/2009/04/bouncing-virtual-ball-with-arduino-and.html bouncing ball
 +
 +
====Formula 1 Competition====
 +
*[http://www.seesystems.com/f1/ F1] plenty of original looking 'cars'
 +
 +
====yugos in 3D====
 +
*[http://www.3dkingdom.org/index.php?module=My%20eGallery&do=showpic&pid=1570&orderby=dateD red one]
 +
*[http://www.3dkingdom.org/modules.php?op=modload&name=PNphpBB2&file=viewtopic&t=1189 sporty]
 +
*[http://forums.cgsociety.org/showthread.php?t=155250 rusty] must see! take care you see the whole off the thread, as updates are posted and process appraised by members
 +
 +
====yugo art====
 +
*[http://freeweb.deltha.hu/zastava.in.hu/art.htm yugo -a star at art event]
 +
 +
 +
====cars in blender====
 +
 +
=====mesh based modeling=====
 +
*[http://www.raivestudios.com/tutorials/blender/tooncar/ toon car]
 +
*speedtiti (Thierry Faugé) - classic tutorial [http://perso.orange.fr/speedtiti/tutoriels.htm mirror1] [http://www.zoo-logique.org/3D.Blender/index.php3?zoo=mod mirror2]  - right half IS in english | [http://forums.cgsociety.org/search.php?searchid=4776046 more speedtiti work] | [http://perso.orange.fr/speedtiti/galerie.htm speedtitti galery]
 +
 +
=====nurbs based modelling=====
 +
*[http://otothecleaner.free.fr/tutorials/Voiture/voiture1/car1.html oto the cleaner]
 +
 +
 +
*[http://digilander.libero.it/pafurijaz/ flashy cars!]
 +
 +
====non blender car modeling====
 +
*[http://lewis.tomsoft.hr/ lewis does neat cars]
 +
*[http://forums.cgsociety.org/showthread.php?t=156460 detailed semi interactive tutorial]
 +
 +
Making a lizard in Blender came as tutorial excercise from [http://blenderartists.org/forum/showthread?t=20758 here].
 +
Similar [http://blenderartists.org/forum/showthread?t=43544 Turtle] modeling tutorial.
 +
 +
 +
[[Image:Lizard_blender_model.jpg]]
 +
 +
See and compare!
 +
 +
While Modron got a preety decent if somewhat stiff lizard [http://blenderartists.org/forum/showthread?t=20758 there], mine is more like a plastic dragon. That effect is probably due to the poor alignment and the choice of the color ie material. Also, I could not have resist putting these little ears or horns, what have you..
  
 
Blender is not a CAD you and me learned to know and appreciate. Initially I went through a bit of frustration, being seemingly unable to make precise definitions etc.
 
Blender is not a CAD you and me learned to know and appreciate. Initially I went through a bit of frustration, being seemingly unable to make precise definitions etc.
  
 
Here I am trying to collect some means of achieving CAD funcionality one meets elsewhere.
 
Here I am trying to collect some means of achieving CAD funcionality one meets elsewhere.
 +
 +
==Blender FAQ==
 +
*How do I save my preferred settings?
 +
 +
Press [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/The_User_Preferences_Window#Saving_Your_Preferences ctrl+U]
 +
===streaming blender game engine (ge) over the network / internet==
 +
*http://blenderartists.org/forum/archive/index.php/t-161081.html (ideasman42)
  
 
==mesh alignment tutorial==
 
==mesh alignment tutorial==
Line 36: Line 102:
  
 
=Blender Resources=
 
=Blender Resources=
 +
==textures and materials==
 +
 +
*http://www.tellim.com/texture_cd/
 +
==scripts and models ==
 +
*[http://www.hybird.org/~guiea_7/ geom tools]
 +
 
*http://www.blender.org/download/resources/
 
*http://www.blender.org/download/resources/
*http://blenderartists.org/forum/showthread?t=43544
+
*http://www.cgtrader.com heaps of FREE MODELS, market, jobs, ...
*http://www.tellim.com/texture_cd/
 
 
*http://www.turbosquid.com/ 3D model market
 
*http://www.turbosquid.com/ 3D model market
 +
*http://wiki.blender.org/index.php/Scripts/Catalog#CAD_Tools
 +
*http://blenderartists.org/forum/showthread.php?t=145074&highlight=crackme
 +
 +
==python scripting ***==
 +
*http://www.blender.org/documentation/248PythonDoc/
 +
*http://stackoverflow.com/questions/5189467/3d-rendering-with-blender-and-python
 +
 +
==skybox==
 +
*[http://blenderartists.org/forum/showthread.php?t=24038 collection at ba forum]
 +
 +
==Tips & Recipes==
 +
*[http://blenderartists.org/forum/showthread.php?t=76980 3 ways] of cutting a round hole in the mesh
 +
==Modeling a Car in Blender==
 +
God knows I tried to keep out of car modelling, it being so .. uff. However, even if I stayed out of this, I would have to hit me before or later, as it seems to be obligatory deed, like desing a chair is for designers.  Anyway here is my [[Car Model In Blender]] page.
 +
 +
==HotKeys==
 +
*[http://mediawiki.blender.org/index.php/Reference/HK/All HotKey reference] preety usefull with Blender
 +
Here are some of HotKeys that I have found worthwhile singling out, because I kept needing them the moment I forgot about them.
 +
*F3 - to save rendering to a jpeg file
 +
*http://www.keyxl.com/aaac91e/403/Blender-keyboard-shortcuts.htm
 +
 +
==Recipes==
 +
*[http://blenderartists.org/forum/showthread.php?t=47731 move] vertices along the edge
 +
==Zlatkos WIP==
 +
*[[Sikirevci_House|childhood house]]
 +
 +
==Tutorials==
 +
*[http://showmedo.com/videos/video?name=blenderMoyes-040-capture-datablocks&fromSeriesID=31 datablocks tut]
 +
*[http://www.davidjarvis.ca/dave/blender/ david jarvis] nice and friendly tutorials
 +
*[http://www.ru.is/kennarar/hannes/useful/BlenderManual/htmlI/index.html Blender Manual]
 +
*[http://mediawiki.blender.org/index.php/Tutorials 'official' tutorials]
 +
*[http://membres.lycos.fr/bobois/ nice and clean tutorials]
 +
*[http://web.telia.com/~u91121962/tutorials.htm great workable tutorial]
 +
*You can always request missing tutorial [http://blenderartists.org/forum/showthread.php?t=72682 here].
 +
*http://freefactory.org/
 +
====Modeling Tutorials====
 +
*[http://www.youtube.com/user/zpetroc sculpt video]
 +
*[http://www.raivestudios.com/tutorials/blender/tooncar/ model a toon car] excellent begginer tutorial
 +
*[http://blenderartists.org/forum/showthread?t=43544 model a turtle  - nice]
 +
*[http://bellorum.50webs.com/tut_head_01.html head modelling]
 +
 +
====Animation Tutorials====
 +
*[http://feeblemind.tuxfamily.org/dotclear/index.php/2005/03/08/17-didacticiel-animations-simples-1ere-partie---tutorial-simple-animations-1st-part simple start]
 +
*[http://www.blender3dclub.com/index.php?name=News&file=article&sid=6 simple start 2]
 +
*[http://www.youtube.com/watch?v=At3hIc-423c explosion video] tutorial (using explode modifier and particles)
 +
 +
====Texture tutorial====
 +
*http://mediawiki.blender.org/index.php/Tutorials/Textures/Wood
 +
*http://argoslabs.com/~malefico/tutor/skies2.html
 +
*[http://www.luxrender.net/index.php?option=com_content&view=article&id=67&Itemid=81 basic material characteristics]
 +
[[Category:3D]]
 +
[[Category:Blender]]
 +
 +
====Lighting tutorials====
 +
*http://wiki.blender.org/index.php/BSoD/Introduction_to_Lighting/Exercises
 +
 +
====Node Editor====
 +
*[http://blog.machinimatrix.org/2008/07/09/blender-node-editor-intro/ video tutorial] machinimatrix.org
 +
 +
====Tutorial collections====
 +
*http://www.3d-synthesis.com/tutorialsenglish.html
 +
*http://www.pepeland.com/
 +
*http://www.cogfilms.com/tutorials.html
 +
*http://blenderunderground.com/video-tutorials/
 +
 +
==Trivia and Misc==
 +
*[http://akcsam.net/taxonomy/term/30?page=9 3D news]
 +
*[http://make3d.stanford.edu/ photo to 3D]
 +
*[http://www.respower.com/ respower] render online
 +
==Modeling ideas==
 +
*http://hyperallergic.com/1446/golden-palace/
 +
*http://kalachakranet.org/kalachakra_tantra_places.html
 +
 +
==video straming (wanted functionality)==
 +
*http://obsproject.com
 +
*http://justin.tv
 +
*http://twitch.tv
 +
*http://ustream.tv
 +
*http://livestream.com

Latest revision as of 09:43, 9 July 2015

Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination




Links

Getting data to and from Bleder GE

Formula 1 Competition

  • F1 plenty of original looking 'cars'

yugos in 3D

  • red one
  • sporty
  • rusty must see! take care you see the whole off the thread, as updates are posted and process appraised by members

yugo art


cars in blender

mesh based modeling
nurbs based modelling


non blender car modeling

Making a lizard in Blender came as tutorial excercise from here. Similar Turtle modeling tutorial.


Error creating thumbnail: Unable to save thumbnail to destination

See and compare!

While Modron got a preety decent if somewhat stiff lizard there, mine is more like a plastic dragon. That effect is probably due to the poor alignment and the choice of the color ie material. Also, I could not have resist putting these little ears or horns, what have you..

Blender is not a CAD you and me learned to know and appreciate. Initially I went through a bit of frustration, being seemingly unable to make precise definitions etc.

Here I am trying to collect some means of achieving CAD funcionality one meets elsewhere.

Blender FAQ

  • How do I save my preferred settings?

Press ctrl+U

=streaming blender game engine (ge) over the network / internet

mesh alignment tutorial

Sometimes you just want to align two meshes perfectly. With this recipe you have to separate meshes into separate objects first. Select part of the mesh, pres YKEY to separate from the rest of mesh and then PKEY to make it into a separate object.

Here is the way. Presume we now have two objects, a cube and a plane f.e. Each have a vertex at which we would like to attach them.

  • say we have cube and plane. they are aligned direction wise but we would like to put them so close as if they are joined.
  • select vertex on one object, where you want meshes to meet, SHIFT+SKEY, 'Cursor to Selection', change to Object Mode (TAB), Center Cursor (SPACE, Transform, Center Cursor)
  • select other object, Edit Mode, select destined vertex, SHIFT+SKEY, 'Cursor to Selection'
  • Change back to Object Mode, select first object, SHIFT+SKEY, 'Selection to Cursor'

reaching endpoit

  • place cursor at desired endpoint as described above
  • when drawing an edge (line) you select start point and press EKEY followed by ESCAPE, as if to abort action
  • SHIFT+SKEY, 'Selection to Cursor'

reaching midpoint

  • cut the line in half using CTRL+RKEY knife tool
  • proceed as above

If you would like to join the objects back into single object / mesh, select them and CTRL+JKEY


architecure tutorials


Blender Resources

textures and materials

scripts and models

python scripting ***

skybox

Tips & Recipes

  • 3 ways of cutting a round hole in the mesh

Modeling a Car in Blender

God knows I tried to keep out of car modelling, it being so .. uff. However, even if I stayed out of this, I would have to hit me before or later, as it seems to be obligatory deed, like desing a chair is for designers. Anyway here is my Car Model In Blender page.

HotKeys

Here are some of HotKeys that I have found worthwhile singling out, because I kept needing them the moment I forgot about them.

Recipes

  • move vertices along the edge

Zlatkos WIP

Tutorials

Modeling Tutorials

Animation Tutorials

Texture tutorial

Lighting tutorials

Node Editor

Tutorial collections

Trivia and Misc

Modeling ideas

video straming (wanted functionality)